The primary Steam source was reviewed on 2026-08-08. Exact values or steps that source does not confirm remain labeled unknown until reproduced in the current version.
Read the request before the roster
Start with the request's current wording. Identify the ability or kind of capability the task appears to test, then compare the available knights on that basis. The official information confirms that abilities matter; it does not provide this site with a complete mapping from every quest to one correct name. If the task language is ambiguous, mark it uncertain instead of hiding the ambiguity behind a confident recommendation.
Next, consider positive and negative traits and the equipment associated with each candidate. These can influence the success chance, but the supplied sources do not establish exact modifier values. A good note explains why a factor seems relevant in the current interface. It does not manufacture percentages, thresholds, or a guaranteed result.
- Preserve the request's wording
- Identify the apparent ability test
- Check helpful and harmful traits
- Consider equipment without inventing a numeric bonus
Treat the dispatch as a decision under risk
Missions may succeed or fail. Confirmed consequences can include relationship effects and death, so a choice should account for more than a generic desire to maximize a hidden percentage. Compare the candidates available in your current game and decide which visible risk you are willing to take. This page cannot promise that avoiding one negative trait removes every danger.
When the result arrives, record only what is shown: who was sent, whether the quest succeeded, and any consequence the game explicitly presents. If you later revisit the decision through time travel, keep the new attempt as a separate timeline entry. A changed result may involve remembered knowledge or a new option, so combining the records would erase important context.
- Name the chosen knight and the reason
- Acknowledge that the result is not guaranteed
- Record displayed relationship or survival effects
- Keep each timeline attempt separate
What no source-safe quest guide can promise yet
The available evidence does not confirm a complete quest table, every hidden result, all rewards, exact success calculations, or one optimal assignment for each request. It also does not establish the total chapter count, playtime, or number of endings. Those items remain unknown here even if community videos show particular playthroughs.
Use the live game as the source for current request text, and use official updates before treating a discovered pattern as permanent. The companion Knights Guide explains the three confirmed character-factor categories. The Time Travel Guide covers revisiting decisions and the possibility that characters remember another timeline. Together they provide a method without spoiling or fabricating outcomes.
- No full quest-to-knight answer sheet
- No guaranteed hidden result or reward
- No exact success-rate formula
- No ending or chapter total presented as fact